|Manufacturer||Foxconn (contract manufacturer)[verification needed]|
|First released||June 29, 2007|
|Discontinued||July 15, 2008|
|Units sold||6.1 million|
|Related||iPad, iPod Touch (comparison)|
|Mass||135 g (4.8 oz)|
|CPU||Samsung 32-bit RISC ARM 1176JZ(F)-S v1.0 620 MHz|
Underclocked to 412 MHz
|GPU||PowerVR MBX Lite 3D GPU|
|Memory||128 MB eDRAM|
|Storage||4, 8, or 16 GB flash memory|
|Battery||3.7 V 1400 mAh Lithium-ion battery|
|Rear camera||2.0 MP with geotagging (Not GPS-based)|
|Website||Apple - iPhone at the Wayback Machine (archived June 29, 2007)|
|This article is part of a series on the|
The iPhone (also known as the iPhone 2G) is the first smartphone designed and marketed by Apple Inc. After years of rumors and speculation, it was officially announced in January 2007, and was released in the United States in June.
Development of the iPhone as a product began in 2005 and continued in complete secrecy until its public unveiling. The device broke with prevailing mobile phone designs by eliminating most physical hardware buttons, and eschewing a stylus for its screen-based interface, instead featuring only a few physical buttons and a touch screen. It featured quad-band GSM cellular connectivity with GPRS and EDGE support for data transfer, and made use of continuous internet access and onboard processing to support features unrelated to voice communication. Its successor, the iPhone 3G, was announced on June 9, 2008.
The iPhone was the first handheld device to combine a multimedia player, telephone, and internet browsing capability on a touchscreen display. It quickly became Apple's most successful product, propelling it to the most profitable company at the time. The introduction of the App Store allowed established companies and startup developers to build careers and earn billions of dollars via the platform, while providing consumers with new ways to access information and connect with other people. The iPhone largely appealed to the general public, as opposed to the business community BlackBerry and IBM focused on at the time, and by integrating existing technology and expanding on usability, the iPhone turned the smartphone industry "on its head".